> For the complete documentation index, see [llms.txt](https://docs.eden.game/introduction/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.eden.game/introduction/overview/weapons.md).

# Weapons

At the start of Eden, you’re equipped with two standard-issue weapons: an assault rifle and a pistol. However, the true thrill lies in discovering the handcrafted arsenal scattered throughout the wasteland. Beyond your starting gear, you can find and wield unique post-apocalyptic creations, including SMGs, shotguns, assault rifles, and sniper rifles (available at alpha launch). These weapons aren’t just your typical firearms - they’re improvised survival tools built from whatever scraps people could get their hands on: car parts, bike frames, bits of metal. Every piece of gear feels like something someone actually cobbled together to stay alive, shaped by a world that had to rebuild itself from nothing.

<figure><img src="/files/Nj3uNtva9nNjlRcKXsfT" alt="SMG" width="563"><figcaption><p>SMG</p></figcaption></figure>

## Attachments

The game features a diverse set of attachments, ranging from scopes, to stocks, magazines, and suppressors. Each will have a unique impact on the weapon.

You can attach up to 5 attachments to a weapon, and some attachments can be used on multiple weapons, like scopes.&#x20;
